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Browser experiments / motion studies

02 live specimens

Small interactive studies where code is treated as a visual material.

Move your pointer through the live field below.

Playground

Specimen 001WebGL / CSS / Pointer input Live Holographic portrait studyRuiC
Card Lab
Drag to refract the layered artwork, change its material finish, and flip the specimen.
Enter experiment

Current study

Input
Pointer, touch, keyboard
Material
Foil, depth, refraction
State
Interactive / stable

A digital collectible treated like a physical print object. Its surface separates into layers as the viewer changes the angle.

Specimen 002Three.js / WebGL / Quaternion 0-G Live 3D Zero-G countdown chamberChrono
Chamber
Machined monolith suspended in zero gravity with real quaternion rotational inertia and 5-phase tick dynamics.
Enter chamber

Specimen 002 study

Input
Pointer drag, flick, keys
Physics
Quaternion 3-DOF angular
Lighting
Cinematographic 4-light
State
5-phase countdown

Floating 3D monolith anchored at the center with harmonic micro-buoyancy and free rotational tumble. Responds dynamically to second ticks and user flicks.

On the workbench

Studies will be released when the interaction earns its place.
Motion study

Kinetic Type Console

Variable letterforms responding to rhythm, speed, and pressure.

In development
Shader study

Light Field Notes

A collection of small material and distortion tests for the browser.

In development